In this game, you make choices based from the information and various story elements that you gather and the outcomes of your previous choices. Every choice truly matter as the narrative is carefully crafted to produce an immersive interactive horror experience in the visual novel medium that haven’t been done before.
The Story
Gameplay
You play the story of Sye Mejia; an 18-year old girl infected by an unknown diseased dubbed as Anomaly 270 or the Vermin God Disease. Not much is still known regarding this mysterious disease beside from the fact that it enigmatically attracts animals that can be labelled as “vermin” into the victim’s body and surrounding vicinity.
Rats, roaches, worms and various other insects of sort gather around the victim, producing what can only be seen as a living human infestation.
Sye's Story
Sye’s story begin as she woke up in a mysterious science facility hidden underground in some forest without any memory or recollection of why she got there. As she explore and navigate this facility, she experiences the strange symptoms of her disease, alongside the weird anomalies of the facility she woke up in.
While you slowly uncover the strange secrets of this unknown facility, you encounter various begins of anomalous nature. What could be waiting for you once you make your way out?
Support Us
Vermin God is our first complete attempt to make and publish a commercial indie game. Our team started as creative writers, horror enthusiasts and passionate artists that eventually coincided in game development. On a personal level, we’re a huge fan of the SCP Mythos, creepypasta and various other Internet horror so we plan to make more games about them in the very near future.
Please consider supporting us through Patreon so we can further make games and hopefully get enough financial support to become a fully-fledged game studio.
FEATURES
Over 140+ unique food and drink items with strange effects
A minimal yet atmospheric narrative told entirely through environment and item responses
Two-scene gameplay loop: beg and survive
Increasingly surreal effects and visuals the longer you play
Lo-fi, haunting soundtrack to accompany the slow descent into unreality
Multiple hidden endings depending on what—and how much—you consume
Over 140+ unique food and drink items with strange effects
A minimal yet atmospheric narrative told entirely through environment and item responses
Two-scene gameplay loop: beg and survive
Increasingly surreal effects and visuals the longer you play
Lo-fi, haunting soundtrack to accompany the slow descent into unreality
Multiple hidden endings depending on what—and how much—you consume