Originally started out as a group of mere hobbyist writers, horror enthusiasts and passionate artists, Neuroticfly Games aims to be a one of a kind indie game studio that specializes in the creation of internet horror indie games. Inspired by the collaborative works of the SCP Mythos, the Backrooms, CreepyPasta stories, and even the NoSleep Subreddit, our goal is translate the text-based nature of these masterpieces and evoke horror through our unique twist of their narratives, lore and other concepts.
With the help of immersive game design, compelling storytelling, unique artworks and innovative gameplay, we hope to make indie games that will really give justice to the emotion that we felt about these modern Internet horror stories.
Discover new experiences and explore a range of thoughtfully crafted games that offers something a little bit different.
Reports are spreading across remote Philippine barangays: livestock drained of blood, terrifying scratching sounds clawing at metal roofs, and shadows moving unnaturally fast through the dark treelines. Local officials blame wildlife, but the rural families living in terror know better.
You play as a mysterious independent hunter dispatched under the cover of night. Your mandate is clear: you are not there to hold hands or build defenses. You are there to hunt.
You wake up in an unknown, shifting location alongside your girlfriend, Stracy. The relief of finding a familiar face doesn’t last—you soon realize you are trapped deep within the infinite yellow complex, a boundaryless black-site constructed by the government to secretly imprison prehistoric specimens and unidentified hybrid monstrosities away from the public eye.
Here, reality itself is compromised. Walls, floors, and doorways destabilize without warning. Touching affected surfaces risks catastrophic glitches beyond marked sectors, and anyone lost to the void is officially declared unrecoverable.
As our newest Elevator Operator, you have been given a choice:
Death, or employment at TWIN Hotel, Spa and More.
You chose the hotel.
Those sentenced to death for crimes deemed suitable for rehabilitation are offered the opportunity to serve at TWIN Hotel instead.
Hapunan is a story-driven horror game inspired by Filipino culture. I made this using Unity Game Engine, I wanted to create a unique experience for players. This is my first game release, so I hope you enjoy playing it as much as I enjoyed making it!
Inspired by the nightmare of SCP-1128, SCP: Darkwater is a psychological horror game that begins in the quiet confinement of a bathroom and descends into the terrifying depths of a dark, endless ocean.
Sabado is a Filipino anime-style p̴̱̾s̸̙̐y̵̗̍c̵̢̓h̸͎̎o̶̲̽l̸̜̄o̷͓͗ḡ̴̘ḭ̵̓c̴̘̈a̸̠͑l̴̥̔ m̷̨̋y̴̥̿s̵tery horror game about revisiting your old high school and reliving the memories you thought were long forgotten.
Inspired by the SCP Foundation‘s SCP-027 (“The Vermin God”), Vermin God is a insect horror multi-path visual novel where your choices matter.
In this game, you make choices based from the information and various story elements that you gather and the outcomes of your previous choices. Every choice truly matter as the narrative is carefully crafted to produce an immersive interactive horror experience in the visual novel medium that haven’t been done before.
A Filipino psychological horror experience where a photographer’s camera reveals what his mind refuses to remember. As hauntings intensify, an unresolved case resurfaces and exposing denial, guilt, and a love that never left.
The streets of the Philippines change when darkness falls. Step into the driver’s seat of an iconic, traditional jeepney, operating the graveyard shift across crowded urban cities, eerie provincial roads, and isolated forest highways. Your job is simple: pick up commuting passengers, collect their fares, and drop them off safely at their destinations. But as midnight approaches, the line between regular daily commuters and malicious urban legends completely blurs.
She Only Visits at Night is a short, atmospheric slice-of-life narrative set entirely within a small convenience store during repeated night shifts.
You play as a lonely night clerk whose quiet routine is slowly transformed by a strange girl who only visits after the sun goes down. She is never frightening, only unusual—quiet, distant, and always looking upward as if she can still see the sky through the fluorescent ceiling.
Creating a game is never simple. At Neuroticfly Games, we’re fueled by passion and dedication to bring out what makes each game truly unique. Our goal is to craft experiences that will connect with the players meaningfully. We ensuring every game is both enjoyable and something gamers will definitely enjoy.
We strives to be a unique indie studio that crafts immersive and emotionally engaging games. Inspired by the creativity and collaboration found in internet culture, we aim to create experiences that captivate players and push the boundaries of indie game development.
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